How to use WaitGroup to delay execution of the main function until after all goroutines are complete.
If you add a WaitGroup struct to your code, it can delay execution of the main function until after all goroutines are complete. In simple terms, it lets you set a number of required iterations to get a completed response from the goroutines before allowing the application to continue.
Done decrements the WaitGroup counter. Wait blocks until the WaitGroup counter is zero.
Example
package main
import (
"fmt"
"time"
"sync"
)
type testConcurrency struct {
min int
max int
country string
}
func printCountry(test *testConcurrency, groupTest *sync.WaitGroup) {
for i :=test.max ; i>test.min; i-- {
time.Sleep(1*time.Millisecond)
fmt.Println(test.country)
}
fmt.Println()
groupTest.Done()
}
func main() {
groupTest := new(sync.WaitGroup)
japan := new(testConcurrency)
china := new(testConcurrency)
india := new(testConcurrency)
japan.country = "Japan"
japan.min = 0
japan.max = 5
china.country = "China"
china.min = 0
china.max = 5
india.country = "India"
india.min = 0
india.max = 5
go printCountry(japan, groupTest)
go printCountry(china, groupTest)
go printCountry(india, groupTest)
groupTest.Add(3)
groupTest.Wait()
}
Output
Japan
India
China
India
Japan
China
Japan
India
China
India
Japan
China
Japan
India
China
groupTest.Add(3) As we are running 3 functions asynchronously we have specified 3.
groupTest.Wait() This tell WaitGroup to wait, here we can't set manually number of goroutines that need to wait.
Most Helpful This Week
What is an HTTP client in Go?
GO language program with an example of Hash Table
GO Program to Generate Fibonacci Sequence Up to a Certain Number
How to slice elements in Golang?
How do you read cookies in an HTTP request with an HTTP client in Go?
Interface Accepting Address of the Variable in Golang